<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>acoustics | studio any</title><link>https://studioany-test.netlify.app/tag/acoustics/</link><atom:link href="https://studioany-test.netlify.app/tag/acoustics/index.xml" rel="self" type="application/rss+xml"/><description>acoustics</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Fri, 28 Mar 2025 09:00:32 +0300</lastBuildDate><image><url>https://studioany-test.netlify.app/media/icon_hu4964246c05a61ea2dde1a8350b549fed_585_512x512_fill_lanczos_center_3.png</url><title>acoustics</title><link>https://studioany-test.netlify.app/tag/acoustics/</link></image><item><title>Virtual Acoustic Ecologies II</title><link>https://studioany-test.netlify.app/course/virtual-acoustic-ecologies-2025/</link><pubDate>Fri, 28 Mar 2025 09:00:32 +0300</pubDate><guid>https://studioany-test.netlify.app/course/virtual-acoustic-ecologies-2025/</guid><description>&lt;p>Week-long workshop focusing the exploration of architectural acoustics through experimental game design.
The course was developed and taught together with Achilleas Xydis and Anna Maragkoudaki (DARCH, ETH Zurich).&lt;/p>
&lt;p>Seminar week; Summer semester 2025&lt;br>
&lt;a href="https://aa.arch.ethz.ch/" target="_blank" rel="noopener">Architectural Acoustics Lab&lt;/a>; &lt;a href="https://gramaziokohler.arch.ethz.ch/" target="_blank" rel="noopener">Gramazio Kohler Research&lt;/a>&lt;br>
Department of Architecture, ETH Zurich.&lt;/p>
&lt;h1 id="workshop-brief">Workshop brief&lt;/h1>
&lt;p>This seminar week uses experimental game design to explore architectural acoustics by developing speculative spatiotemporal environments. The course begins with playful exercises to sensitize participants to the auditory dimension of architectural environments, largely overlooked in visual-based design processes despite its significance for spatial experience. It continues by introducing tools and techniques for developing interactive spatiotemporal assemblages using the Unity game engine. These tools include workflows for digitizing real architectural environments through 3D scanning and tools for virtual acoustic simulation. Throughout the week, participants develop their own playable experience using acoustics as a design driver to express different qualities of architectural space. The week closes with a public exhibition of all projects.&lt;/p></description></item><item><title>Virtual Acoustic Ecologies</title><link>https://studioany-test.netlify.app/course/virtual-acoustic-ecologies-2024/</link><pubDate>Wed, 28 Aug 2024 09:00:32 +0300</pubDate><guid>https://studioany-test.netlify.app/course/virtual-acoustic-ecologies-2024/</guid><description>&lt;p>Week-long workshop focusing the exploration of architectural acoustics through experimental game design.
The course was developed and taught together with Achilleas Xydis (AA Lab, ETH Zurich).&lt;/p>
&lt;p>Seminar week; Winter semester 2024&lt;br>
&lt;a href="https://aa.arch.ethz.ch/" target="_blank" rel="noopener">Architectural Acoustics Lab&lt;/a>; &lt;a href="https://gramaziokohler.arch.ethz.ch/" target="_blank" rel="noopener">Gramazio Kohler Research&lt;/a>&lt;br>
Department of Architecture, ETH Zurich.&lt;/p>
&lt;h1 id="workshop-brief">Workshop brief&lt;/h1>
&lt;p>This seminar uses experimental game design to explore acoustic qualities of architectural space, which are often neglected in visual-based design processes however, are irreducible counterparts of spatial experience. The course begins with a practical exploration of architectural acoustic through playful exercises to cultivate auditory sensibilities of architectural environments. It then introduces the Unity game engine through design experiments focusing on the acoustics of virtual environments. Throughout the week, participants develop their own playable experience using acoustics as a design driver to express different qualities of architectural space. The week closes with a public exhibition of all projects.&lt;/p></description></item></channel></rss>